Ninh explains, the Rules of Water Polo
The object of the game is for your team to score more goals than the opposing team.
Water Polo is a game played by two teams of 14, with 7 players taking to the pool at any
one time. They consist of 1 goalkeeper and 6 field players.
To score a goal, a player must throw the ball into the goal.
These goals are 3m wide and 0.9m above the surface of the water.
The pool is a maximum of 30m long and 20m wide, and is a minimum depth of 1.8m
There is a red line 2 metres away from the goal,
an amber line 5 metres away from the goal, and a midline in the middle of the pool.
I’ll explain what these lines are for later. The game starts with the ball in the midline
of the pool. Once the referee blows the whistle, both teams
will swim for the ball and try and take possession of it. You can pass the ball directly between teammates
in any direction, and swim with the ball by pushing it in front of you.
Field Players can only hold the ball with one hand, and the idea is to pass the ball
to a teammate and set up in a position to be able to throw the ball into the goal.
You have to be quick though, as once your team has possession of the ball, you have
up to 30 seconds to shoot the ball. Failure to shoot results in the other team being awarded
the ball. The opposing team will try and stop you by
blocking the ball in the air, intercepting the ball, or trying to move you out of position
so that they can get the ball. They will try and take the ball away from
you so that they can score themselves. The game is played in four 8 minute periods,
for a combined playing time of 32 minutes. Highest score at the end of time, wins.
Huh, that was easy?! Well, Water Polo is an easy sport to understand,
but there’s a few more things you’ll need to understand before playing or going to a
game. For example:
Ordinary Foul. Ordinary fouls include the following, and
result in the ball being awarded to the other team.
The clock does not stop during ordinary fouls, and the offending team must allow the other
team to play the ball. The other team must put the ball in play within
3 seconds, otherwise they will lose possession to the other team. Major Foul.
Major Fouls (also known as ‘exclusions’ or ‘kickouts’) are more severe than ordinary
fouls and include the following: The offending player is excluded for 20 seconds
and cannot participate in play during this time.
If that same player racks up 3 major fouls, they are ejected from the game. In the rare case that a player deliberately
tries to injure another player, this is known as a brutal or brutality foul, and results
in the player being ejected immediately. 2 Metre Line
The 2 metre line, denoted in red, is an area where an opposing player may not pass the
ball to a teammate. However, the player can still swim with the ball. 5 Metre Line
The 5 metre line, denoted in yellow – marks an area where if an opposing player is fouled,
he is awarded the ball. But he is only allowed to pass the ball, he cannot shoot directly.
The goalkeeper can use two hands to handle the ball up to the 5 metre line.
and this is also the line used for penalties. Penalty
If a major foul is committed on a player who has a realistic chance of scoring, a penalty
is awarded. The player is awarded the ball at the 5 metre line and only the goalkeeper
can stand in the way. Just like soccer, it’s one shot only. Time outs.
A team can take a 1 minute period to take a break or to discuss strategy.
This is called a timeout and teams are allowed one timeout per period. Substitution.
A team is allowed to have 7 substitutes on the bench, which consists of 1 substitute
goalkeeper and 6 substitute field players. If you have found this video at all helpful,
please like, comment share and subscribe. It takes me ages to make one of these things
and good karma is very much appreciated. Be sure to follow me on Twitter also, but
in the meantime, enjoy Water Polo. Ninh Ly, @NinhLyUK, www.ninh.co.uk